Advanced Interactive Design - Final Compilation & Reflection

24.09.2024 - 29.12.2024 (Week 1 - Week 14)

Sorcha Griselda / 0353056

Advanced Interactive Design / Bachelor of Design in Creative Media / Taylor's University

Final Compilation & Reflection

INSTRUCTIONS


Task 03: Final Project

SUBMISSIONS
24.09.2024 - 15.10.2024 (Week 1 - Week 4)

22.10.2024 - 06.11.2024 (Week 5 - Week 8)

Task 03: Final Project
12.11.2024 - 29.12.2024 (Week 9 - Week 14)
Final Project Submission Link: https://vangogh-immersiveartjourney.netlify.app

REFLECTIONS
Experience
Creating a thematic website inspired by Van Gogh’s art for this module was both a challenging and rewarding journey. At the beginning, I found Adobe Animate quite intimidating—the interface and tools felt overwhelming, and I struggled with tasks like animating elements and organising layers. It felt like a steep learning curve, but through trial and error (and a fair share of mistakes), I started to get the hang of it. Watching the project come together piece by piece was honestly one of the most exciting parts. Seeing the swirling animations on the loading page, followed by the interactive storytelling on the story page, gave me a real sense of accomplishment. Although I couldn’t implement everything I wanted—like adding audio or hosting the site properly—I’m still proud of how much I learnt and grew creatively and technically throughout the process. 

Observations
This project really showed me how important it is to balance creativity with precision in interactive design. Every element required careful thought, whether it was the visual style or how users would interact with the site. I noticed that sticking to a clear theme—Van Gogh’s iconic art and life—made decision-making a lot easier, especially when it came to choosing fonts, animations, and images. One thing I didn’t expect was how crucial proper planning is. For example, naming layers and symbols clearly would have saved me so much time and confusion later on. I also realised the value of testing regularly—it helped me catch small mistakes, like timing issues in animations or transitions, before they became bigger problems. Even tiny design choices, like where to place a button or how long an animation lasts, made a huge difference in the overall user experience. 

Findings
This project taught me some key lessons that I’ll definitely carry into future projects. One big takeaway was the importance of understanding the software before diving in. If I’d spent more time on tutorials or experimenting with Adobe Animate first, I think the whole process would have been a lot smoother. I also realised how important it is to plan animations carefully. Breaking them down step by step made the transitions much cleaner and less error-prone. Another important lesson was how much attention to detail matters in interactive design. Simple things, like naming layers properly or organising symbols, can save so much time and frustration. On a creative level, I learnt that combining storytelling with visual design takes both artistic vision and technical skill to create something truly engaging. 

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